Whether players chose to destroy all synthetic life, control the Reapers, or synthesize organic and synthetic life, there was an explanation for how that choice impacted the future of the Milky Way galaxy, and the choice to control the Reapers accomplished this better than the alternatives. Mass Effect 3's control ending is effectively the trilogy's Paragon ending. If the player chooses to have Shepard assume control of the Reapers the harvest is stopped, the Mass Relay system is rebuilt by the now-benevolent Reapers, and all synthetic life survives.
If the player chose to cure the genophage, negotiate a peaceful end to the Geth War and saved the Rachni twice , every race ultimately survives the war with the Reapers in the control ending and life in the Milky Way continues on. The same cannot be said if Shepard destroys all synthetic life in the galaxy or forcibly synthesizes all sentient creatures in the galaxy, both of which have massive ramifications on life moving forward.
And it means that The Illusive Man was right. Cerberus' involvement in Mass Effect 3 feels ham-fisted, but the control ending does strengthen The Illusive Man's role in the story. In this scenario, Shepard sends a massive beam into the mass relay network, wiping out the Reapers and all synthetic life at once. The good thing about this ending is it's the only one where Shepard actually survives. Although this option only needs EMS to be made available, if players can manage to accumulate more than EMS, they can not only save Shepard but save Earth and the squad, as well.
That said, this option is only available depending on if the Collector Base was destroyed or preserved in Mass Effect 2. As evidenced by the ending title, if the base is no more, only the Destroy option can be chosen. In contrast to the previous ending, this one is only available if the Collector Base was preserved.
Here, Shepard sacrifices themself and merges with the Reapers, taking control of their forces and leading them away. Shepard is entirely a goner in this case, although the squad survives, and having an EMS of leaves the Earth intact, as well. Here is where EMS starts to kick in heavily, as this option is only available above In this scenario, Shepard adds their own energy to the Crucible's, sacrificing themselves once more by merging all organic and synthetic life in the galaxy.
Keep in mind that not all options will be open to you for certain - which options you have is determined by your EMS. With that said, you'd have to play an exceptionally botched storyline to end up in a situation where you don't even have a choice and only have one option at your disposal - but that can happen. Beyond this choice, the exact specifics of the ending will vary in an epilogue, with many of your choices throughout the trilogy referenced visually.
As previously mentioned, your Effective Military Strength or Total Military Strength depending on if you're in the original game or Legendary Edition will greatly influence which endings you have access to in Mass Effect 3 - and also what those endings might look like.
Here, we just break this down. All the EMS values reflected here are those as in the Extended Cut version of the game; they differ and are generally harsher in the original release.
These numbers are based on the Extended Cut of the original version of the game. In the Legendary Edition Remaster, these values are different but equivalent, with Effective Strength and Readiness both removed in favor of one, larger Total Military Strength score.
It gets easier still with a full trilogy import, assuming you haven't made a bunch of self-destructive choices. The short answer to this question is no - though we can begin to piece things together thanks to that first announcement teaser trailer for 'the next Mass Effect' - which appears to be set hundreds of years later, and is shooting to be a sequel to both Andromeda and the original Trilogy. In the trailer, we see a visibly older Liara remember, Asari live for hundreds or thousands of years - and she doesn't appear to be part-synthetic in the way the synthesis ending suggests.
And there are no Reapers guarding the skies. If you're really insistent on the best ending, or which might be canon to lead to a Mass Effect 4 - we'd suggest that Destroy is the one. At high enough Military Strength values, it's also only ending in which Shepard is teased to have survived under certain conditions, explained above , and also the only ending where the galaxy is not significantly changed from the original vision of the ME universe that people love.
For all intents and purposes, there are now three versions of ME3 available, each with slightly different requirements: In the original release of Mass Effect 3 , the requirements to get the best ending are more stringent.
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