From StrategyWiki, the video game walkthrough and strategy guide wiki. Table of Contents Gameplay. Hidden category: Sub-pages. This page was last edited on 11 October , at Navigation menu.
Weedle Kakuna Clefairy Magnemite Voltorb Caterpie Metapod Oddish Bellsprout Rattata Rumble Blast Autumnwood: Firebreathing Mountain. Flower Garden: Festival on Mount Moon. Battle Trozei Mountain of Order: Stage 1. Area Stage Sync pair scout Lillie 's. Minimum stats are calculated with 0 EVs , IVs of 0, and if applicable a hindering nature.
Maximum stats are calculated with EVs , IVs of 31, and if applicable a helpful nature. Damaged normally by: Normal. Weak to: Normal. Immune to: Normal.
Resistant to: Normal. Level Move Type Cat. PP 01 1. Sweet Kiss. Disarming Voice. Defense Curl. Stored Power. After You. Life Dew. Meteor Mash. Follow Me. Cosmic Power. Healing Wish. Bold indicates a move that gets STAB when used by Clefairy Italic indicates a move that gets STAB only when used by an evolution of Clefairy Click on the generation numbers at the top to see level-up moves from other generations.
TM Move Type Cat. PP TM Mega Punch. Mega Kick. Fire Punch. Ice Punch. Thunder Punch. Magical Leaf. Solar Beam. Thunder Wave. Light Screen. Icy Wind. Rain Dance. Sunny Day. Helping Hand. Brick Break. Fake Tears. Drain Punch. Wonder Room. Draining Kiss. Misty Terrain. Mystical Fire. Body Slam. Ice Beam. Fire Blast. Tri Attack. Sleep Talk. Baton Pass. Iron Tail. Shadow Ball. Hyper Voice. Calm Mind. Zen Headbutt. Stealth Rock. Grass Knot. Ally Switch. Work Up. Play Rough.
Dazzling Gleam. Parent Move Type Cat. Heal Pulse. Moves marked with a superscript game abbreviation can only be bred onto Clefairy in that game. Game Move Type Cat. Meteor Beam. Misty Explosion. Stage Move Type Cat.
Bold indicates a move that gets STAB when used by Clefairy Italic indicates a move that gets STAB only when used by an evolution of Clefairy Click on the generation numbers at the top to see moves from other generations. Move Type Cat. Bubble Beam. Charge Beam. Double Team. Dream Eater. Dynamic Punch. Echoed Voice. Focus Punch. Heal Bell. Knock Off. Last Resort. Magic Coat. Power-Up Punch. Psych Up. Rock Smash. Role Play. Seismic Toss. This assumes you miss the extremely rare Mt.
Moon catch - a reasonable assumption. Given the choice between adding a potent Water-type, Electric-type, or Fire-type to their arsenal and getting yet another Normal-type, typically players will choose the former. Luckily, its bulk is still sufficient to allow it to take lots of hits and fight back hard, and techniques such as Minimize and Defense Curl allow it to enhance its natural durability to impressive levels. You should start off with the moves Pound , Growl , Encore , and Sing.
Pound is a mediocre STAB move, but it will do at first. Follow Me at level 17 is useless. Level 25 brings Defense Curl , which is decidedly meh. Continuing to level 33 brings Cosmic Power , which is excellent for setting Clefairy or Clefable up to laugh off everything but critical hits. Level 41 brings Light Screen , which is handy for protecting Clefairy or Clefable against physical attackers. Finally, level 45 gives Clefairy Meteor Mash , a very powerful move infamous for missing at important moments.
Focus Punch and Substitute , as always, combine quite well, Hyper Beam can add some extra power though Clefable is probably better off using both turns to slug away with Strength or Return , and Calm Mind has the potential to boost Clefable to truly vicious levels. Flamethrower provides an alternative attacking option, but Ice Beam is useful against more of the foes in the important match-ups for the same price.
0コメント